Advanced iOS Volume Two All projects updated to Swift 5

Learn Core ML, Vision, ARKit, Drag & Drop, NFC reading, PDFKit, MusicKit, and more
Advanced iOS Volume Two All projects updated to Swift 5
File Size :
5.29 GB
Total length :
8h 52m



Stephen DeStefano


Last update




Advanced iOS Volume Two All projects updated to Swift 5

What you’ll learn

Work with Apple’s newest API’s

Advanced iOS Volume Two All projects updated to Swift 5


Xcode 10 is needed – Which is a free download from the App Store


Note: All finished projects and source code have been update to swift 5.0. So even though some lectures are shown using Swift 4.2, just reference the source code for any update you might need.iOS gives us a whole range of powerful new tools for you to build intelligent apps, and this course helps you get started with them as quickly as possible: Core ML, Vision, ARKit, and more.Machine Learning: Take advantage of Core ML to deliver intelligent new apps that can proactively assist your users.ARKit: Learn how to augment reality with slick interactive graphics thanks to Apple’s new ARKit framework.Drag & Drop: Let users move data freely inside your app and others too using powerful new multi-touch gestures.Plus: NFC reading, PDFKit, Vision, MusicKit, and more!This course is written by the award winning Swift programmer, Paul Hudson, it is from his best selling book, “Advanced iOS: Volume Two”, made into a lecture style course, and these videos were made with his permission and support. Paul is the author of the Hacking With Swift series of tutorials, which is one of the most popular Swift coding sites online. Paul also has received high praise from the creator of the Swift language, Chris Lattner, for his outstanding method of teaching, and series of Swift tutorials. And working together with iOS developer Steve DeStefano, the Hacking with Swift series of programming training videos are simply the fastest way to learn how to code in the Apple eco-system.This course incorporates the use of annotations, callouts, diagrams, highlighting, and deep explanations that help make complex subject matter, much easier to grasp, and guide you along the path of the code, each step of the way.Please note: These are intermediate to advanced projects, and this course will not teach you the Swift language, or how to code, you should already have completed Paul Hudson’s Swift tutorials at HackingWithSwift dot com, or gone through the Hacking With Swift beginner to pro course here on Udemy.Advanced iOS: Volume Two includes seven new projects that teach some of the most powerful features in iOS, plus technique projects that deep-dive into smaller features:   •  Project 1: Trade my Tesla Teach iOS how to evaluate the trade-in price of cars using machine learning.Project 2: Sightspotter Blend augmented reality with Core Location to help tourists find their way around a city.Project 3: Going Postal Create fun postcards using images, text, and colors, all powered by iOS’s new drag and drop APIs.Project 4: Swift Sampler Learn to render PDFs with watermarks and interactive thumbnails, all using PDFKit.Project 5: Picture Protector Build an app that detects faces in photos and lets users interactively blur any they want.Project 6: Name that Tune Use MusicKit to fetch data from Apple Music and build a fast-paced two-player charts game.Project 7: Video X-Ray Let users record a video while the Vision framework silently detects and records all objects in the scene.Along the way you’ll learn all this and more:How to use Core ML and the Vision framework to leverage machine learning in your own apps.Building both games and apps from scratch using ARKit’s augmented reality technology.How to integrate drag and drop into your apps using table views, collection views, and moreThe all-new PDFKit framework, delivering fast and efficient PDF rendering on iOS.Using the new depth-mapping APIs exposed through the iPhone camera.Automatically detecting and blurring faces using the Vision framework.Reading NFC tags using Core NFC.Taking advantage of the new MusicKit APIs to work with Apple Music.And more!If you want to take advantage of some of the most advanced functionality provided in iOS, there’s no faster way than the Advanced iOS series.


Section 1: Introduction – Welcome

Lecture 1 Introduction

Section 2: Whats new in Swift 4?

Lecture 2 Whats new in Swift 4?

Section 3: Quick overview

Lecture 3 Drag and Drop

Lecture 4 ARKit

Lecture 5 PDFKit

Lecture 6 Core ML – Machine Learning and Vision

Section 4: Project 1 – Trade My Tesla

Lecture 7 Project 1 Intro

Lecture 8 Part 1 – Setting up – Machine learning 101

Lecture 9 Part 2A – Named colors and stack view spacing

Lecture 10 Part 2B – Named colors and stack view spacing

Lecture 11 Part 3 – Generating predictions

Section 5: Project 2a – Sightspotter

Lecture 12 Project 2a Intro

Lecture 13 Part 1 – Setting up – A tour through Apple’s code

Lecture 14 Part 2 – Shooting targets

Lecture 15 Part 3 – Adding some pressure

Section 6: Project 2b – Sightspotter using the wikipedia API

Lecture 16 Project 2b Intro

Lecture 17 Part 1 – Making a real app

Lecture 18 Part 2 – Calculating relative headings

Section 7: Project 3 – Going Postal

Lecture 19 Project 3 Intro

Lecture 20 Part 1 – Setting up – Creating a split-view interface

Lecture 21 Part 2 – Getting the basic app running

Lecture 22 Part 3 – Drag and dropfrom tables and collection views

Lecture 23 Part 4 – Dragging image views

Section 8: Project 4 – Swift Sampler

Lecture 24 Project 4 Intro

Lecture 25 Part 1 – Setting up – Up and running with PDFKit

Lecture 26 Part 2 – Controlling our PDF

Lecture 27 Part 3 – Reading formatted text

Lecture 28 Part 4 – Watermarking documents

Section 9: Project 5 – Picture Protector

Lecture 29 Project 5 Intro

Lecture 30 Part 1 – Setting up – Importing a photo

Lecture 31 Part 2 – Detecting faces

Lecture 32 Part 3 – Tap to blur

Section 10: Project 6 – Name That Tune

Lecture 33 Project 6 Intro

Lecture 34 Part 1 – Setting up – Authenticating against Apple Music

Lecture 35 Part 2 – Whats available to us

Lecture 36 Part 3 Reading the Apple Music configuration

Lecture 37 Part 4 – Fetching and parsing API data

Lecture 38 Part 5 – Designing our game controller

Lecture 39 Part 6 – Select songs to win

Section 11: Project 7a – Image XRay

Lecture 40 Project 7a Intro

Lecture 41 Project 7a – Image X-Ray

Section 12: Project 7b – Video XRay

Lecture 42 Project 7b Intro

Lecture 43 Part 1 – Preparing to scan a live video

Lecture 44 Part 2 – Working with pixel buffers

Lecture 45 Part 3 – Making recorded predictions

Section 13: Project 8A – iOS Design Techniques

Lecture 46 Project 8A Intro

Lecture 47 Part 1 – Adopting the iOS 11 design

Lecture 48 Part 2 – Rethinking the edges

Lecture 49 Part 3 – Improved table views

Section 14: Project 8B – Techniques for extending drag and drop

Lecture 50 Project 8B Technique Intro

Lecture 51 Project 8B Technique – Techniques for extending drag and drop

Section 15: Project 8C – Techniques for reading depth in photos

Lecture 52 Project 8C Intro

Lecture 53 Reading depth in photos

Section 16: Project 8D – Scanning NFC tags

Lecture 54 Project 8D Intro

Lecture 55 Scanning NFC tags

Section 17: Project 8E – Detecting the features of a face with “Vision”

Lecture 56 Project 8E Intro

Lecture 57 Project 8E – Face details with Vision

Section 18: Frequent Fyler Club

Lecture 58 Frequent Flyer Club

This course is meant for intermediate and advanced programmers as it does not teach the Swift language, or how to code

Course Information:

Udemy | English | 8h 52m | 5.29 GB
Created by: Stephen DeStefano

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