Android Game Development Tutorial
What you’ll learn
Android Game Development concepts
Creating a game loop in Android
How to animate objects in Android
Building an android game by writing code in Java, without using any 3rd party Game Engine
Requirements
We’ll be using Java in this course, and since it’s an OOP language, it’s important to learn OOP fundamentals first. One of my courses titled “Object Oriented Programming Fundamentals” teaches that. Note that, it does not teach Java specifically.
You should have some experience in android development using Android Studio
You should have a basic Java programming knowledge
You don’t need prior knowledge in Android Game Development
Description
Hi, and welcome to my course Android Game Development Tutorial. I am Sandip, and I’ll be leading you through the course. This course is for absolute beginners and newbies to android game programming. I’ll walk you through the process of creating a simple Android game without using any 3rd party Game Engine like Unity or LibGDX. Sound exciting? Let’s get started.In this tutorial, I used Eclipse ADT Bundle, which was still actively used by android developers, 3 years back, when I recorded these videos. Android Studio is now the official IDE for Android development and I’ve tested the code to be working perfectly in the latest versions of Android (9.0 or Pie) and Android Studio (3.5.3). The Android Studio full source code is inside the course.I believe the best way to learn game programming is by making one. So, I will show you how to create a simple “Plane Shooter” -ish Android game from scratch, step by step in a completely hands-on style. You’ll learn how to draw and animate objects on Canvas through a custom View class, create a game loop in Android, detect Touch Event and Collision, play sound effects, etc. If you’re curious about building an android game by writing code in Java, without using any 3rd party Game Engine this course is a good place to start. You don’t need prior knowledge in Android Game Development but you should have some experience in android development using Android Studio. You should have Android Studio up and running since it’s now the official IDE for Android development and follow along with the lectures by watching, listening, and practicing using Studio. Since we’ll be using Java, you should have fundamental programming knowledge like object, class, variable, if-else, method, etc.
Overview
Section 1: Getting Started with Android Game Development
Lecture 1 Getting started with creating the Plane Animation project in Eclipse
Lecture 2 Source Code
Lecture 3 Change Canvas background to an image
Lecture 4 Make the background image fully fit the Canvas
Section 2: Getting Started with Animation in Android
Lecture 5 Getting started with Plane animation
Lecture 6 Completing Plane animation
Lecture 7 Randomizing Plane speed
Section 3: Draw the Tank, Fire Bullets
Lecture 8 Draw the Tank and create Bullet class
Lecture 9 Getting started with handling the Touch Event
Lecture 10 Fire the bullets when Tank is touched
Section 4: Collision Detection
Lecture 11 Detect collision between Bullet and Plane
Section 5: Add more fun
Lecture 12 Fix a small bug when firing the bullets
Lecture 13 Add sound effects using SoundPool class
Lecture 14 Add blast effect
Section 6: Course Wrap-Up
Lecture 15 Bye for now
Lecture 16 Bonus Lecture
This course is perfectly suitable for Absolute Beginners interested in making Android Games from scratch but don’t know how to start,Beginner to Android Game Development,Beginner to Android development,If you’re curious about building an android game by writing code in Java, without using any 3rd party Game Engine
Course Information:
Udemy | English | 1h 25m | 1.03 GB
Created by: Sandip Bhattacharya
You Can See More Courses in the Developer >> Greetings from CourseDown.com