Beginners Guide to Multiplayer Game Development in Unity

Learn how to create a multiplayer game using Unity, the C# programming language and Photon 2
Beginners Guide to Multiplayer Game Development in Unity
File Size :
1008.31 MB
Total length :
1h 21m

Category

Instructor

Noa Calice (aka Blackthornprod)

Language

Last update

Last updated 2/2021

Ratings

4.4/5

Beginners Guide to Multiplayer Game Development in Unity

What you’ll learn

Learn how to create a multiplayer game using Unity and Photon.
Discover how to make a multiplayer loading screen and lobby.
Create simple scripts for multiplayer games using the C# programming language.
Learn to sync over the network scripts, visuals, animations and more with components and RPC functions.
Make a top down player controller. Code a stylish dash move and a screen wrap!
Bring a simple enemy AI to life! They will chase the nearest player and reduce the team’s health.
Add a nickname to your player character via a main menu.
Juice up your multiplayer world with particles and sounds.
Make a flexible spawning system to challenge the players with hordes of enemies.
Create a score system to keep track of player performance.

Beginners Guide to Multiplayer Game Development in Unity

Requirements

Before starting this course you should understand the basics of Unity. Like saving scenes, navigating the interface, using the three basic manipulation tools (Translate, Rotate and Scale), create prefabs and add and modify components inside the inspector.
You should have a strong understanding of the basics of C#, such as creating variables, modifying those and calling functions.

Description

In this game development course you’ll learn how to create multiplayer games using Unity, C# and Photon 2.Here is a list of the key things you will learn by watching this course :First of all, you’ll have a stronger understanding of what it takes to actually finish a game from A to Z in Unity! Learn the differences between singleplayer and multiplayer game development.Discover how to make a multiplayer loading screen and lobby.Create simple scripts for multiplayer games using the C# programming language.Learn to sync  over the network scripts, visuals, animations and more with components and RPC functions.Make a top down player controller. Code a stylish dash move and a screen wrap!Bring a simple enemy AI to life! They will chase the nearest player and reduce the team’s health.Make a flexible spawning system to challenge the players with hordes of enemies.Add a nickname to your player character via a main menu.Juice up your multiplayer world with particles and sounds.Create a score system to keep track of player performance.Why learn from us?My brother and I created this course to share our passion for making games and help others bring their unique visions to life!We’ve been teaching aspiring game developers how to use Unity, code with the C# programming language, and make game art and animations. Our tutorials have been viewed by thousands and are very popular, every day we get dozens of developers thanking us for helping them out on their own game dev journey! We’ve not only made tons of tutorials but we’ve also created plenty of games using Unity, both 2D, and 3D!So we know what it’s like to create a complete, polished experience from A to Z, and really want to equip you with the right tools and knowledge so you can do the same!

Overview

Section 1: Introduction

Lecture 1 Introduction

Lecture 2 Discord Server

Lecture 3 Discord Server Link

Lecture 4 Dashing Fire

Section 2: Making the Game

Lecture 5 Server and Loading

Lecture 6 Join and Create Rooms

Lecture 7 Spawing Players

Lecture 8 Player Controller

Lecture 9 Player Animations

Lecture 10 Spawning Enemies

Lecture 11 RPC Functions

Lecture 12 The Golden Ray

Lecture 13 Score System

Lecture 14 Dash and Wrap

Lecture 15 Game Over

Lecture 16 Audio and Particles

Lecture 17 Adding Nicknames

Lecture 18 Conclusion

Students interested in learning how to make multiplayer games.,This course is also for those wanting to deepen their coding knowledge, and program multiplayer experiences using C# and Photon.

Course Information:

Udemy | English | 1h 21m | 1008.31 MB
Created by: Noa Calice (aka Blackthornprod)

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