Create eLearning Courses with Articulate Storyline 360
What you’ll learn
Ability to create engaging eLearning courses
Create instructional eLearning interactions
Requirements
Articulate Storyline 360 or Storyline 3
Description
Learn to build highly interactive online and mobile courses with Articulate Storyline 360 that can be delivered through any learning management system or website. It’s simple enough for beginners, but yet powerful enough for experts.In this course, you will learn to master the skills of creating engaging online training with Articulate Storyline 360. We will cover everything from A-Z…learn how to start a course, create your own content within Storyline, import content from PowerPoint and then make the content interactive and engaging by using variables, triggers, and conditionals, We then learn how to publish to a Learning Management System (LMS), mobile device, or website.This course also has “Storyline In Action” sections where you focus just on 1 single learning interaction like a drag and drop, game, or more. These in-action sections are designed to have you think through from start to finish everything you need for this single interaction. This includes designing the game logo, laying out the interaction in the most efficient way, adding variables and triggers to make the interaction come to life.This course already has 12+ hours of content and Jeff is building more. Once more content is created, he will release it to this course at no extra cost.With Jeff as your Sensei, you will become a certified Ninja of Storyline in no time!
Overview
Section 1: Course Introduction
Lecture 1 Course Introduction
Section 2: Introduction to Storyline 360
Lecture 2 Module Introduction
Lecture 3 Sample Files
Lecture 4 Quick Start With Storyline
Lecture 5 Saving a New Project
Lecture 6 Overview of Storylines UI
Lecture 7 Exploring Articulate 360
Lecture 8 Adjusting the Storyline Size
Lecture 9 Dock-able Panels
Lecture 10 Story, Scene and Slide View
Section 3: Creating Basic Page Layouts
Lecture 11 Module Introduction
Lecture 12 Using Basic Text
Lecture 13 Default Text Size & Bullet Formatting
Lecture 14 Working with Images
Lecture 15 Using Shapes for Design
Lecture 16 Using Basic Shapes
Lecture 17 Grouping Content Together
Lecture 18 Styling Pages with Layers
Lecture 19 Using Storyline Characters
Lecture 20 Working with Object States and Poses
Lecture 21 Exploring Remaining Default Objects
Lecture 22 Module Conclusion
Section 4: Working with External Media
Lecture 23 Module Introduction
Lecture 24 Working With Content Library Images
Lecture 25 Using Illustrations, Icons and Video From the Content Library
Lecture 26 Using External Audio
Lecture 27 Adding Audio Cue Points
Lecture 28 Adding Video to Our Project
Lecture 29 Using Captions and Other Accessibility Features
Lecture 30 Module Conclusion
Section 5: Animating Your Pages
Lecture 31 Module Introduction
Lecture 32 Transitioning Between Pages
Lecture 33 Using the Timeline to Animate
Lecture 34 Using Entrance & Exit Animations
Lecture 35 Adding Basic Motion Paths
Lecture 36 Exploring Different Types of Motion Paths
Lecture 37 Using Different Triggers for Motion Paths
Lecture 38 Working with Multiple Motion Paths
Lecture 39 Module Conclusion
Section 6: Creating Quizzes
Lecture 40 Module Introduction
Lecture 41 Using a True/False Questions
Lecture 42 Adding Multiple Choice Questions
Lecture 43 Using Multiple Response Questions
Lecture 44 Fill the Blank Questions
Lecture 45 Essay Questions
Lecture 46 Creating a Results Page
Lecture 47 Hot Spot Questions
Lecture 48 Freeform Questions
Lecture 49 Freeform Drag & Drop Questions
Lecture 50 Module Conclusion
Section 7: Making Your Content Interactive
Lecture 51 Module Introduction
Lecture 52 Adding and Removing Triggers
Lecture 53 Building a Tab Interaction
Lecture 54 Exploring Various Actions
Lecture 55 Diving Deep Into When a Trigger Happens
Lecture 56 Visually Setting Up Drag and Drop
Lecture 57 Drag Over Custom Triggers
Lecture 58 Dropped On Triggers
Lecture 59 Module Conclusion
Section 8: Using Conditions and Variables to Enhance Your Interactivity
Lecture 60 Module Introduction
Lecture 61 Introduction to Variables
Lecture 62 Text, Number and True/False Variables
Lecture 63 Adjusting Variable Values
Lecture 64 Using a Conditional
Lecture 65 Using Several Conditions
Lecture 66 Creating a Dial
Lecture 67 Adding a Slider
Lecture 68 Updating Images with the Dial
Lecture 69 Module Conclusion
Section 9: Adjusting the Course Player
Lecture 70 Module Introduction
Lecture 71 Adjusting the Player Buttons
Lecture 72 Creating a Custom Player Button
Lecture 73 Adjusting the Seekbar and Page Level Visibility
Lecture 74 Adjusting the Menu
Lecture 75 Changing the Color and Effects of the Player
Lecture 76 Adjusting the Default Labels and Player Settings
Lecture 77 Resources and Glossary Sections
Lecture 78 Translation Workflow
Lecture 79 Module Conclusion
Section 10: Publishing Your Course
Lecture 80 Module Introduction
Lecture 81 Articulate Review
Lecture 82 Publishing to SCORM
Lecture 83 Testing Your Course on SCORM Cloud
Lecture 84 Updating Your Project Later
Lecture 85 Publishing to xAPI/cmi5
Lecture 86 Storyline in Action Sections
Lecture 87 Module Conclusion
Section 11: Storyline in Action: Drag and Drop
Lecture 88 Exploring the Drag and Drop Interaction
Lecture 89 Exploring the Image Files
Lecture 90 Starting a New Project
Lecture 91 Creating the Background
Lecture 92 Creating the Top Bar of Instructions
Lecture 93 Creating the Drag Section
Lecture 94 Naming Your Objects
Lecture 95 Creating Your Drop Zones
Lecture 96 Creating a Custom Submit Button
Lecture 97 Creating Custom States on the Submit Button
Lecture 98 Creating a Freeform Drag and Drop
Lecture 99 Using Layers for Checkmarks
Lecture 100 Adjusting the Layers to Hide Objects
Lecture 101 Hiding Custom Layers
Lecture 102 Drag and Drop Default Options
Lecture 103 Adjusting Drag Complete States
Lecture 104 Triggering Custom Submit Button
Lecture 105 Custom Drag and Drop Triggers
Lecture 106 Creating a Score Variable
Lecture 107 Adding Points to the Score Variable
Lecture 108 Hiding the Submit Button
Lecture 109 Creating a Custom Drop Incorrect State
Lecture 110 Exploring Publishing Options
Lecture 111 Storyline 360 Team Library
Lecture 112 Storyline 3 or Storyline 2 Template Sharing
Lecture 113 Final Template Download
Section 12: Storyline in Action: Tab Interaction
Lecture 114 Introduction
Lecture 115 Exploring the Example File
Lecture 116 Starting a New Project
Lecture 117 Creating Your Tabs
Lecture 118 Creating Tab States
Lecture 119 Duplicating Buttons and Creating Button Sets
Lecture 120 Creating Our First Layer
Lecture 121 Adding Text Margins
Lecture 122 Creating the Layers
Lecture 123 Changing the Character Poses
Lecture 124 Animating & Triggering Tab Layers
Lecture 125 Creating the Background Fader
Lecture 126 Creating the Fade Variable
Lecture 127 Hiding the Fader and Closing the Layers
Lecture 128 Creating a Visited State for the Tabs
Lecture 129 Creating a Hint Layer
Lecture 130 Preventing User From Advancing
Lecture 131 Showing a Hint If Not Complete
Lecture 132 Fixing an Issue
Lecture 133 Saving Your Template in Storyline 360
Lecture 134 Inserting Team Slides
Lecture 135 Saving as a Template in Storyline 3 or 2
Lecture 136 Updating Your Template
Lecture 137 Keeping Your Original Project Files
Lecture 138 Wrapping Up
Section 13: Storyline in Action: Building a Jeopardy Style Game
Lecture 139 Exploring the game
Lecture 140 Creating the logo and graphics
Lecture 141 Setting up the Storyline project
Lecture 142 Creating the game introduction screen
Lecture 143 Creating the game board
Lecture 144 Creating the question layer
Lecture 145 Creating the feedback layers
Lecture 146 Creating a score variable
Lecture 147 Card states
Lecture 148 Adding row variables
Lecture 149 Final feedback layer
Lecture 150 Triggering completion in your game
Lecture 151 Duplicating your question layers
Lecture 152 Saving your game as a template
Lecture 153 Publishing your game
Lecture 154 Download Finished Game
Section 14: Storyline in Action: Building a Memory Game
Lecture 155 Intro Reviewing the Game
Lecture 156 Visually Creating the Board
Lecture 157 Creating Your Matches
Lecture 158 Creating Layers
Lecture 159 Basic Navigation
Lecture 160 Setting Matches Variables
Lecture 161 Changing to Disabled if a Match
Lecture 162 Changing to Normal State if Not a Match
Lecture 163 Add Score to Matches
Lecture 164 Game Conclusion
Section 15: Optional Storyline in Action: Misc Instructional Videos
Lecture 165 Adjusting the Default Storyline CSS
Lecture 166 Using States in Conditionals Instead of Variables
eLearning Developers,Instructional Designers,Course Creators
Course Information:
Udemy | English | 14h 43m | 7.70 GB
Created by: Jeff Batt
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