Create eLearning Courses with Articulate Storyline 360

In this course we cover everything from A-Z within Articulate Storyline.
Create eLearning Courses with Articulate Storyline 360
File Size :
7.70 GB
Total length :
14h 43m

Category

Instructor

Jeff Batt

Language

Last update

7/2021

Ratings

4.6/5

Create eLearning Courses with Articulate Storyline 360

What you’ll learn

Ability to create engaging eLearning courses
Create instructional eLearning interactions

Create eLearning Courses with Articulate Storyline 360

Requirements

Articulate Storyline 360 or Storyline 3

Description

Learn to build highly interactive online and mobile courses with Articulate Storyline 360 that can be delivered through any learning management system or website. It’s simple enough for beginners, but yet powerful enough for experts.In this course, you will learn to master the skills of creating engaging online training with Articulate Storyline 360. We will cover everything from A-Z…learn how to start a course, create your own content within Storyline, import content from PowerPoint and then make the content interactive and engaging by using variables, triggers, and conditionals, We then learn how to publish to a Learning Management System (LMS), mobile device, or website.This course also has “Storyline In Action” sections where you focus just on 1 single learning interaction like a drag and drop, game, or more. These in-action sections are designed to have you think through from start to finish everything you need for this single interaction. This includes designing the game logo, laying out the interaction in the most efficient way, adding variables and triggers to make the interaction come to life.This course already has 12+ hours of content and Jeff is building more. Once more content is created, he will release it to this course at no extra cost.With Jeff as your Sensei, you will become a certified Ninja of Storyline in no time!

Overview

Section 1: Course Introduction

Lecture 1 Course Introduction

Section 2: Introduction to Storyline 360

Lecture 2 Module Introduction

Lecture 3 Sample Files

Lecture 4 Quick Start With Storyline

Lecture 5 Saving a New Project

Lecture 6 Overview of Storylines UI

Lecture 7 Exploring Articulate 360

Lecture 8 Adjusting the Storyline Size

Lecture 9 Dock-able Panels

Lecture 10 Story, Scene and Slide View

Section 3: Creating Basic Page Layouts

Lecture 11 Module Introduction

Lecture 12 Using Basic Text

Lecture 13 Default Text Size & Bullet Formatting

Lecture 14 Working with Images

Lecture 15 Using Shapes for Design

Lecture 16 Using Basic Shapes

Lecture 17 Grouping Content Together

Lecture 18 Styling Pages with Layers

Lecture 19 Using Storyline Characters

Lecture 20 Working with Object States and Poses

Lecture 21 Exploring Remaining Default Objects

Lecture 22 Module Conclusion

Section 4: Working with External Media

Lecture 23 Module Introduction

Lecture 24 Working With Content Library Images

Lecture 25 Using Illustrations, Icons and Video From the Content Library

Lecture 26 Using External Audio

Lecture 27 Adding Audio Cue Points

Lecture 28 Adding Video to Our Project

Lecture 29 Using Captions and Other Accessibility Features

Lecture 30 Module Conclusion

Section 5: Animating Your Pages

Lecture 31 Module Introduction

Lecture 32 Transitioning Between Pages

Lecture 33 Using the Timeline to Animate

Lecture 34 Using Entrance & Exit Animations

Lecture 35 Adding Basic Motion Paths

Lecture 36 Exploring Different Types of Motion Paths

Lecture 37 Using Different Triggers for Motion Paths

Lecture 38 Working with Multiple Motion Paths

Lecture 39 Module Conclusion

Section 6: Creating Quizzes

Lecture 40 Module Introduction

Lecture 41 Using a True/False Questions

Lecture 42 Adding Multiple Choice Questions

Lecture 43 Using Multiple Response Questions

Lecture 44 Fill the Blank Questions

Lecture 45 Essay Questions

Lecture 46 Creating a Results Page

Lecture 47 Hot Spot Questions

Lecture 48 Freeform Questions

Lecture 49 Freeform Drag & Drop Questions

Lecture 50 Module Conclusion

Section 7: Making Your Content Interactive

Lecture 51 Module Introduction

Lecture 52 Adding and Removing Triggers

Lecture 53 Building a Tab Interaction

Lecture 54 Exploring Various Actions

Lecture 55 Diving Deep Into When a Trigger Happens

Lecture 56 Visually Setting Up Drag and Drop

Lecture 57 Drag Over Custom Triggers

Lecture 58 Dropped On Triggers

Lecture 59 Module Conclusion

Section 8: Using Conditions and Variables to Enhance Your Interactivity

Lecture 60 Module Introduction

Lecture 61 Introduction to Variables

Lecture 62 Text, Number and True/False Variables

Lecture 63 Adjusting Variable Values

Lecture 64 Using a Conditional

Lecture 65 Using Several Conditions

Lecture 66 Creating a Dial

Lecture 67 Adding a Slider

Lecture 68 Updating Images with the Dial

Lecture 69 Module Conclusion

Section 9: Adjusting the Course Player

Lecture 70 Module Introduction

Lecture 71 Adjusting the Player Buttons

Lecture 72 Creating a Custom Player Button

Lecture 73 Adjusting the Seekbar and Page Level Visibility

Lecture 74 Adjusting the Menu

Lecture 75 Changing the Color and Effects of the Player

Lecture 76 Adjusting the Default Labels and Player Settings

Lecture 77 Resources and Glossary Sections

Lecture 78 Translation Workflow

Lecture 79 Module Conclusion

Section 10: Publishing Your Course

Lecture 80 Module Introduction

Lecture 81 Articulate Review

Lecture 82 Publishing to SCORM

Lecture 83 Testing Your Course on SCORM Cloud

Lecture 84 Updating Your Project Later

Lecture 85 Publishing to xAPI/cmi5

Lecture 86 Storyline in Action Sections

Lecture 87 Module Conclusion

Section 11: Storyline in Action: Drag and Drop

Lecture 88 Exploring the Drag and Drop Interaction

Lecture 89 Exploring the Image Files

Lecture 90 Starting a New Project

Lecture 91 Creating the Background

Lecture 92 Creating the Top Bar of Instructions

Lecture 93 Creating the Drag Section

Lecture 94 Naming Your Objects

Lecture 95 Creating Your Drop Zones

Lecture 96 Creating a Custom Submit Button

Lecture 97 Creating Custom States on the Submit Button

Lecture 98 Creating a Freeform Drag and Drop

Lecture 99 Using Layers for Checkmarks

Lecture 100 Adjusting the Layers to Hide Objects

Lecture 101 Hiding Custom Layers

Lecture 102 Drag and Drop Default Options

Lecture 103 Adjusting Drag Complete States

Lecture 104 Triggering Custom Submit Button

Lecture 105 Custom Drag and Drop Triggers

Lecture 106 Creating a Score Variable

Lecture 107 Adding Points to the Score Variable

Lecture 108 Hiding the Submit Button

Lecture 109 Creating a Custom Drop Incorrect State

Lecture 110 Exploring Publishing Options

Lecture 111 Storyline 360 Team Library

Lecture 112 Storyline 3 or Storyline 2 Template Sharing

Lecture 113 Final Template Download

Section 12: Storyline in Action: Tab Interaction

Lecture 114 Introduction

Lecture 115 Exploring the Example File

Lecture 116 Starting a New Project

Lecture 117 Creating Your Tabs

Lecture 118 Creating Tab States

Lecture 119 Duplicating Buttons and Creating Button Sets

Lecture 120 Creating Our First Layer

Lecture 121 Adding Text Margins

Lecture 122 Creating the Layers

Lecture 123 Changing the Character Poses

Lecture 124 Animating & Triggering Tab Layers

Lecture 125 Creating the Background Fader

Lecture 126 Creating the Fade Variable

Lecture 127 Hiding the Fader and Closing the Layers

Lecture 128 Creating a Visited State for the Tabs

Lecture 129 Creating a Hint Layer

Lecture 130 Preventing User From Advancing

Lecture 131 Showing a Hint If Not Complete

Lecture 132 Fixing an Issue

Lecture 133 Saving Your Template in Storyline 360

Lecture 134 Inserting Team Slides

Lecture 135 Saving as a Template in Storyline 3 or 2

Lecture 136 Updating Your Template

Lecture 137 Keeping Your Original Project Files

Lecture 138 Wrapping Up

Section 13: Storyline in Action: Building a Jeopardy Style Game

Lecture 139 Exploring the game

Lecture 140 Creating the logo and graphics

Lecture 141 Setting up the Storyline project

Lecture 142 Creating the game introduction screen

Lecture 143 Creating the game board

Lecture 144 Creating the question layer

Lecture 145 Creating the feedback layers

Lecture 146 Creating a score variable

Lecture 147 Card states

Lecture 148 Adding row variables

Lecture 149 Final feedback layer

Lecture 150 Triggering completion in your game

Lecture 151 Duplicating your question layers

Lecture 152 Saving your game as a template

Lecture 153 Publishing your game

Lecture 154 Download Finished Game

Section 14: Storyline in Action: Building a Memory Game

Lecture 155 Intro Reviewing the Game

Lecture 156 Visually Creating the Board

Lecture 157 Creating Your Matches

Lecture 158 Creating Layers

Lecture 159 Basic Navigation

Lecture 160 Setting Matches Variables

Lecture 161 Changing to Disabled if a Match

Lecture 162 Changing to Normal State if Not a Match

Lecture 163 Add Score to Matches

Lecture 164 Game Conclusion

Section 15: Optional Storyline in Action: Misc Instructional Videos

Lecture 165 Adjusting the Default Storyline CSS

Lecture 166 Using States in Conditionals Instead of Variables

eLearning Developers,Instructional Designers,Course Creators

Course Information:

Udemy | English | 14h 43m | 7.70 GB
Created by: Jeff Batt

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