Direct Modeling In Houdini A Beginners Training Course
What you’ll learn
Learn how to direct model using houdini powerful modeling tools
Model complete tron like bike
Houdini character skeleton system and posing
Technical aspect of modeling
Get comfortable with houdini node network
Work with UVs Texturing inside Houdini and Photoshop
Requirements
Houdini 17 or Later You can the free Houdini apprentice from sidefx Houdini site
Description
This video based Houdini 17 direct modeling course teaches you the basic tools you will need to create 3D models in this software.my name is MC Johnny i am technical director for digital extreme and also uses Houdini for my business, creating graphics solutions for TV, film, games and businesses.Am going to to use my experience to show you how to actually use Houdini direct modeling for your day to day 3D modeling needs.You will start with interface and lessons on understanding what Houdini direct modeling workflow is. Once you find out where the basics tools are , this course jumps right into teaching you how to create 3D objects using Polydraw, Extrusion, Topobuild and Polyextrude. You learn technical aspect of modeling and flow of geometry, in no time you will create basic 3D components using Houdini Boolean, Polysplit, Polybevel, Polybridge and other Houdini modeling tools.When you have completed this course for Houdinin direct modeling, you will understand the tools and techniques available to you for creating, 3D models with this software As part of this course you will be able to model complete tron bike 2 helmets and Character cloth design, the course is basic but you will get so much information you will feel like pro. Working files are included, allowing you to follow along with the author throughout the lessons.
Overview
Section 1: Introduction
Lecture 1 0101. Introduction
Lecture 2 Download Resources
Lecture 3 0102. Interface Part 1
Lecture 4 0103. Interface Part 2
Section 2: Technical drawing board
Lecture 5 0201. Technical aspect
Section 3: Modeling Workflow
Lecture 6 0301 Direct Modeling Basics Part 1
Lecture 7 0302 Direct Modeling Basics Part 2
Lecture 8 0303 Direct Modeling Basics Part 3
Lecture 9 0304 Direct Modeling Basics Part 4
Section 4: Bike Concepting
Lecture 10 0401. Concepting on techical board
Section 5: Front Wheel Method 1
Lecture 11 0501. Front Wheel Method 1 Part 1
Lecture 12 0502. Front Wheel Method 1 Part 2
Section 6: Front Wheel Method 2
Lecture 13 0601. Front Wheel Method 2
Section 7: Front Wheel Method 3
Lecture 14 0701. Front Wheel Method 3 Part 1
Lecture 15 0702. Front Wheel Method 3 Part 2
Lecture 16 0703. Front Wheel Method 3 Part 3
Lecture 17 0704. Front Wheel Method 3 Part 4
Section 8: Front Wheel Inner Tube
Lecture 18 0801. Front Wheel Inner Tube Part 1
Lecture 19 0802. Front Wheel Inner Tube Part 2
Section 9: Front Wheel Panels
Lecture 20 0901. Front Wheel Panels
Section 10: Front Wheel Boolean Cut
Lecture 21 1001. Front Wheel Boolean Cut Part 1
Lecture 22 1002. Front Wheel Boolean Cut Part 2
Section 11: Main Body
Lecture 23 1101. Main Body Part 1
Lecture 24 1102. Main Body Part 2
Section 12: Back Wheel
Lecture 25 1201. Back Wheel
Section 13: Front Steering
Lecture 26 1301. Front Steering Part 1
Lecture 27 1302. Front Steering Part 2
Section 14: Hatchback
Lecture 28 1401. Hatchback Part 1
Lecture 29 1402. Hatchback Part 2
Section 15: Simple Helmet
Lecture 30 1501. Simple Helmet
Section 16: Hard Surface Helmet
Lecture 31 1601. Hard Surface Helmet Part 1
Lecture 32 1602. Hard Surface Helmet Part 2
Section 17: Bike Character
Lecture 33 1701. Bike Character Part 1
Lecture 34 1702. Bike Character Part 2
Lecture 35 1703. Bike Character Part 3
Section 18: Bike UVs
Lecture 36 1801. Bike UVs Part 1
Lecture 37 1802. Bike UVs Part 2
Section 19: Export – Materials – UVs
Lecture 38 1901. Export – Materials – UVs
Section 20: Conclusion – Tips – Bonus
Lecture 39 2001. Conclusion Dive inside UV Texture Tools
Lecture 40 2002. Conclusion Part 2
Lecture 41 2003.Conclusion Part 3
All levels including students from other modeling Software
Course Information:
Udemy | English | 10h 31m | 10.28 GB
Created by: Edward Boateng
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