Fundamentals Of ObjectOriented Programming Java intelliJ
What you’ll learn
Understand the purpose of OOP, the history of the Java programming language, the anatomy of a Java program and the role of the compiler
Learn how to use Java syntax to store, process and retrieve data, take input from a user and provide an output by writing simple programs
Use built-in Java libraries to process input and data, create custom libraries, file handling and defensive programming techniques
Construct complex – real world object-oriented classes and solutions in Java based on UML diagrams. Use GitHub to upload completed project files.
Learn core programming concepts that will improve logical reasoning, critical thinking & problem solving skills and equip you for your first Jr Developer Role
Integrate Github – a version management system for collaborating and sharing software components and documentation
Requirements
No programming experience needed. Basic understanding of Data Flow (DFD) & UML Diagrams
Access to a Personal Computer and an Internet connection
The enthusiasm and drive to learn and succeed
Description
This course offers an introduction to the paradigm and features of object-oriented programming using a modern object-oriented language that is relevant and popular in industry. The course entails the modeling of objects and classes, object-oriented facilities such as inheritance and polymorphism, native data structures, exception handling, file management and streams.COURSE OBJECTIVESSet up classes in a modern Object-Oriented languageUse and understand inheritance facilitiesUse and understand interfacesDemonstrate polymorphic behaviorUse collections and data structuresUse exception handling facilities and defensive programmingCreate solutions based off UML modelsJava is one of the most in-demand programming languages, It’s:SimpleSecureObject-OrientedFastJava is everywhere, from web server tools to enterprise software and android apps, It’s also the foundation of the Android operating system.When you enroll in this course, you’ll learn core programming concepts that will equip you to write programs that solve complex real-world problems and additionally, you will gain the foundational skills you need to advance your career as a software engineer.This course is specifically designed for beginners and anyone seeking to strengthen their Java domain knowledge and It will prepare you for a Jr Java Developer position or your programming gig.According to sites like Indeed and Glassdoor, a junior Java developer can earn anywhere from $60,000 to 6 figures a year on average! With many of these opportunities being remote based.Take your first step towards a career in software development with this introductory course to Object Oriented Programming in Java.
Overview
Section 1: Module 1
Lecture 1 Introduction
Lecture 2 Module Objectives – Getting you comfortable with the JAVA ecosystem
Lecture 3 Environment Setup & First Run
Lecture 4 Variables & Data Types
Lecture 5 Char Data Type
Lecture 6 Boolean & Logical Operators
Lecture 7 Program: User Input – Voting Age
Lecture 8 Arithmetic Operators
Lecture 9 DateTime
Lecture 10 Program: Date Difference
Lecture 11 Program: Simple Interest Calculator
Lecture 12 Module Summary
Section 2: Module 2
Lecture 13 Module Objectives – Enabling our programs to make decisions based on input
Lecture 14 Strings
Lecture 15 String Methods
Lecture 16 Stringbuilder
Lecture 17 Type Casting
Lecture 18 Flow Control: IF/ELSE , Ternary Operator – Test Scores Program
Lecture 19 Flow Control: Switch Statement Program – Print Weekday Based On Number
Lecture 20 Flow Control: Loops – WHILE | DO-WHILE | FOR
Lecture 21 Flow Control: Loops – BREAK | CONTINUE
Lecture 22 Arrays
Lecture 23 Methods
Lecture 24 Program: Calculate Test Score Average
Lecture 25 Program: Find Max Value In Array
Lecture 26 Module Summary
Section 3: Module 3
Lecture 27 Module Objectives – Understanding OOP Architecture and Design concepts
Lecture 28 Classes & Objects
Lecture 29 Constructors & Access Specifiers (Setters and Getters)
Lecture 30 The 4 Pillars Of OOP
Lecture 31 Inheritance
Lecture 32 Multi-level Inheritance, Polymorphism
Lecture 33 Abstract Class
Lecture 34 Interfaces
Lecture 35 Const, Enum, Static, Final
Lecture 36 Collections
Lecture 37 Exception Handling
Lecture 38 File Handling
Lecture 39 Program: Custom Message Based On Weekday
Lecture 40 Module Summary
Section 4: Module 4
Lecture 41 Module Objectives – Designing real world solutions based on UML diagrams
Lecture 42 Project: Payroll System Simulation – Part 1
Lecture 43 Project: Payroll System Simulation – Part 2
Lecture 44 Project: Payroll System Simulation – Part 3
Lecture 45 Project: Payroll System Simulation – Part 4
Lecture 46 Project: Payroll System Simulation – Part 5
Lecture 47 Project: ATM Simulation Part 1 – Interface Example
Lecture 48 Project: ATM Simulation Part 2 – User Menu
Lecture 49 Project: ATM Simulation Part 3 – Inheritance
Lecture 50 Project: ATM Simulation Part 4 – Transactions Report
Lecture 51 Project: ATM Simulation Part 5 – GitHub Integration
Lecture 52 Module Summary
Beginner and Novice programmers who would like to develop a basic understanding of how to write simple Object-Oriented programs in Java,Hobbyists, creatives, or people who just love learning and want to understand how software systems work,Anyone looking to advance their career, and increase their earning potential
Course Information:
Udemy | English | 6h 40m | 2.55 GB
Created by: Doron Williams
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