Learn Figma UIUX Design Essential Training
What you’ll learn
Design Websites
Design mobile and desktop apps
You will have a fully interactive design and prototype at the end of this course
You will learn how to reuse design elements for future projects
Requirements
Internet Access
You should know your way around computer basics
Description
Figma is a very powerful application that runs online. There are virtually no platform boundaries when it comes to using figma because you can design within a web browser or using their desktop application made for windows and macs. Figma is similar to Sketch and Adobe XD but is the more powerful of the three when it comes to team collaboration and responsive, fast paced design.
This course will cover user interface designing using the powerful tools within Figma. In the first section, I’ll cover the Figma interface and where you can find powerful tools like constraints to make your designs responsive, and components to build a library of design elements to use throughout your projects. I’ll also go over real-time team collaboration and how you can use figma to work closely with others in the same project.
Later on I will guide you through designing and prototyping a “Chef’s Recipes” App which will include multiple artboards, custom icon designs, editing images and text, and everything else you need to create a polished realistic design.
Please join me as a beginner in design or as a seasoned UI/UX designer wanting to switch from other tools like Sketch or Adobe XD
Overview
Section 1: Introduction to the Course
Lecture 1 Introduction to the Course
Lecture 2 Using the Exercise Files
Lecture 3 Download Figma for Free
Section 2: Learning the Figma Interface
Lecture 4 Section Introduction
Lecture 5 What is Figma?
Lecture 6 Where to find Figma
Lecture 7 The Browser App vs. The Desktop App
Lecture 8 The Start Screen
Lecture 9 Introduction to the Interface
Lecture 10 Importing and Exporting Files
Lecture 11 Using Templates
Lecture 12 The Toolbar
Lecture 13 The Layers and Pages Panel
Lecture 14 The Assets Panel
Lecture 15 The Design Panel
Lecture 16 The Prototype Panel
Lecture 17 The Code Panel
Lecture 18 The Canvas
Lecture 19 Using Keyboard Shortcuts
Lecture 20 Working with the Version History
Section 3: Setting up a new project
Lecture 21 Creating a New Project and File
Lecture 22 Importing Sketch Files
Lecture 23 Working with Teams
Lecture 24 Working with Templates
Section 4: Adding and Editing Content
Lecture 25 Working with Frames
Lecture 26 Working with Shapes
Lecture 27 Drawing Icons using the Pen Tool
Lecture 28 Drawing Shapes Using the Pencil Tool
Lecture 29 Working with Text
Lecture 30 Masking Images and Shapes
Lecture 31 Importing Icons and other Graphics
Lecture 32 Working with Color
Lecture 33 Working with Styles
Lecture 34 Setting up Components
Lecture 35 Using Constraints for Responsive Design
Lecture 36 Working with Version Control
Section 5: Completing the Design
Lecture 37 Designing a Slide-out Menu
Lecture 38 Designing an on-screen Overlay
Lecture 39 Designing a comments section
Lecture 40 Designing Multiple Artboard States
Lecture 41 Give this design it’s own unique personality
Section 6: Prototyping, Sharing, and Exporting
Lecture 42 Creating a prototype
Lecture 43 Viewing your prototype on a mobile device
Lecture 44 Live device preview
Lecture 45 Sharing your design
Lecture 46 Allowing others to comment on your design
Lecture 47 Exporting graphics and assets
Section 7: Conclusion
Lecture 48 Next Steps
User Interface designers,Web Designers,Graphic Designers,UX Designers,Beginners looking to get into the UI/UX field
Course Information:
Udemy | English | 3h 40m | 1.73 GB
Created by: Caleb Kingston
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