Learn the 12 Principles of Animation for Games in Maya

Using Maya, learn the 12 basic principles of Animation and how they apply to every day objects and characters!
Learn the 12 Principles of Animation for Games in Maya
File Size :
1.87 GB
Total length :
2h 15m

Category

Instructor

3dmotive LLC

Language

Last update

9/2016

Ratings

4.3/5

Learn the 12 Principles of Animation for Games in Maya

What you’ll learn

Learn the 12 Principles of Animation and how they apply
Learn the essentials for creating dynamic and exciting animations

Learn the 12 Principles of Animation for Games in Maya

Requirements

Maya, or any 3d animation software

Description

Using Maya, this tutorial will cover the 12 basic principles of Animation, how they apply to everyday objects and characters, as well as a complete look at how you can utilize them to really bring your characters and animations to life!

More about the Instructor:
Justin Harrison is a Character and Technical Animator with more than 7 years experience in the game development industry. Currently, he is working for Molten Games in Del Mar, CA on an unannounced title. Previously he has worked for for both Activision and Sony on titles such as The Bourne Conspiracy, Ghostbusters: The Game, as well as Transformers: War for Cybertron to name a few. Justin holds a BFA in Digital Art and Animation from the College for Creative Studies, and has a generalist skill set that ranges from artistic modeling and asset creation, to motion capture and keyframe animation, to technical rigging and character setup.

Overview

Section 1: Animation Principles 1-4

Lecture 1 Introduction

Lecture 2 Squash and Stretch

Lecture 3 Anticipation

Lecture 4 Timing and Spacing

Lecture 5 Followthrough and Overlapping

Section 2: Animation Principles 5-8

Lecture 6 Introduction

Lecture 7 Straight Ahead and Pose-to-Pose

Lecture 8 Slow in and Slow out

Lecture 9 Arcs

Lecture 10 Staging

Section 3: Animation Principles 9-12

Lecture 11 Introduction

Lecture 12 Exaggeration

Lecture 13 Secondary Action

Lecture 14 Solid Drawing

Lecture 15 Appeal – And Series Wrapup

Lecture 16 Bonus Lecture: Further Learning with 3dmotive

Beginners to the world of animation,Beginners to Maya or any animation software

Course Information:

Udemy | English | 2h 15m | 1.87 GB
Created by: 3dmotive LLC

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