Master App Prototyping with Adobe Experience Design XD

Learn the Fundamentals of XD, and Design an Interactive Journal Application
Master App Prototyping with Adobe Experience Design XD
File Size :
398.19 MB
Total length :
1h 40m

Category

Instructor

Paul Halliday (BSc Hons)

Language

Last update

6/2017

Ratings

4.3/5

Master App Prototyping with Adobe Experience Design XD

What you’ll learn

A full understanding of Adobe Experience Design
Add interactivity into your designs by adding prototype functionality
Shape manipulation with Rectangles and Ellipses
Create multiple Artboards of varying sizes
Sharing your interactive designs on the web with friends/colleagues
Use the “Repeat Grid” to modify repeating elements
Add scrolling Artboards to your interactive prototypes

Master App Prototyping with Adobe Experience Design XD

Requirements

You should have a computer that can support Adobe Experience Design (Windows/Mac)

Description

Master App Prototyping with Adobe Experience Design (XD)
Learn the Fundamentals of XD, and Design an Interactive Journal Application
Adobe Experience Design (XD) is a cross platform tool used to prototype websites and mobile applications. It also allows you to the ability to share these prototypes interactively on the web.
As developing applications takes time, using software like Adobe XD allows you to make prototypes and propose product changes to stakeholders significantly faster than implementing the functionality in your applications. By using Adobe XD, you can truly implement a XD driven development process in your application(s).
Outcomes
By the end of this course, you will have gained the following skills:
A full understanding of Adobe Experience DesignAdd interactivity into your designs by adding prototype functionalityShape manipulation with Rectangles and EllipsesSharing your interactive designs on the web with friends/colleaguesUse the “Repeat Grid” to modify repeating elementsAdd scrolling Artboards to your interactive prototypes…Much more!
Prerequisites
You do not need to have any other skills prior to taking this course. No design prerequisites or other software is required.Experience Design is currently free whilst in beta. This may change upon release.

Overview

Section 1: Introduction

Lecture 1 Introduction

Lecture 2 Download and Install Experience Design

Lecture 3 Create an Experience Design Project

Section 2: Fundamentals

Lecture 4 User Interface Overview

Lecture 5 Interacting With the Canvas via Zoom

Lecture 6 Panning Around the Workspace

Lecture 7 Select Tool

Lecture 8 Rectangles and Object Appearance Properties

Lecture 9 Adding Rounded Corners to Rectangles

Lecture 10 Multiple Selection and Movement Planes

Lecture 11 Duplicating an Object

Lecture 12 Repeat Grid

Lecture 13 Ellipse and Colour Picker

Lecture 14 Using the Colour Swatch

Lecture 15 Line Tool

Lecture 16 Pen Tool

Lecture 17 Adding Text

Lecture 18 Object Alignment

Lecture 19 Creating Artboards

Lecture 20 Recap

Section 3: Spearmint: Prototyping a Mobile Journal Application

Lecture 21 Creating a New Project and Adding a Low Fi Splash Screen

Lecture 22 Lo-Fi Onboarding Screen

Lecture 23 Hi-Fi Splash Screen

Lecture 24 Hi-Fi Onboarding Screens

Lecture 25 Experimenting With Different Colour Schemes

Lecture 26 Lo-Fi Home Page

Lecture 27 Hi-Fi Home Page

Lecture 28 Lo-Fi Journal Detail Page

Lecture 29 Hi-Fi Journal Detail Page

Lecture 30 Lo-Fi Journal Deletion Dialog

Lecture 31 Hi-Fi Journal Deletion Dialog

Lecture 32 Adding a Back Button

Lecture 33 Lo-Fi Journal Input Page

Lecture 34 Hi-Fi Journal Input Page

Lecture 35 Lo-Fi Side Menu

Lecture 36 Hi-Fi Side Menu

Lecture 37 Lo-Fi Settings Page

Lecture 38 Hi-Fi Settings Page

Lecture 39 Changing the Colour Scheme

Lecture 40 Recap

Section 4: Prototyping and Interactivity

Lecture 41 Artboard Interactivity

Lecture 42 Adding Interaction to Individual Elements

Lecture 43 Completing Interactivity

Lecture 44 Viewing our Interactive Prototype

Lecture 45 Adding Scrolling Functionality

Lecture 46 Generating a Sharing Link

Lecture 47 Running on a Mobile Device

Lecture 48 Saving Images and Artboards

Lecture 49 End of Course

Anyone that wants to create interactive application prototypes

Course Information:

Udemy | English | 1h 40m | 398.19 MB
Created by: Paul Halliday (BSc Hons)

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