Master App Prototyping with Adobe Experience Design XD
What you’ll learn
A full understanding of Adobe Experience Design
Add interactivity into your designs by adding prototype functionality
Shape manipulation with Rectangles and Ellipses
Create multiple Artboards of varying sizes
Sharing your interactive designs on the web with friends/colleagues
Use the “Repeat Grid” to modify repeating elements
Add scrolling Artboards to your interactive prototypes
Requirements
You should have a computer that can support Adobe Experience Design (Windows/Mac)
Description
Master App Prototyping with Adobe Experience Design (XD)
Learn the Fundamentals of XD, and Design an Interactive Journal Application
Adobe Experience Design (XD) is a cross platform tool used to prototype websites and mobile applications. It also allows you to the ability to share these prototypes interactively on the web.
As developing applications takes time, using software like Adobe XD allows you to make prototypes and propose product changes to stakeholders significantly faster than implementing the functionality in your applications. By using Adobe XD, you can truly implement a XD driven development process in your application(s).
Outcomes
By the end of this course, you will have gained the following skills:
A full understanding of Adobe Experience DesignAdd interactivity into your designs by adding prototype functionalityShape manipulation with Rectangles and EllipsesSharing your interactive designs on the web with friends/colleaguesUse the “Repeat Grid” to modify repeating elementsAdd scrolling Artboards to your interactive prototypes…Much more!
Prerequisites
You do not need to have any other skills prior to taking this course. No design prerequisites or other software is required.Experience Design is currently free whilst in beta. This may change upon release.
Overview
Section 1: Introduction
Lecture 1 Introduction
Lecture 2 Download and Install Experience Design
Lecture 3 Create an Experience Design Project
Section 2: Fundamentals
Lecture 4 User Interface Overview
Lecture 5 Interacting With the Canvas via Zoom
Lecture 6 Panning Around the Workspace
Lecture 7 Select Tool
Lecture 8 Rectangles and Object Appearance Properties
Lecture 9 Adding Rounded Corners to Rectangles
Lecture 10 Multiple Selection and Movement Planes
Lecture 11 Duplicating an Object
Lecture 12 Repeat Grid
Lecture 13 Ellipse and Colour Picker
Lecture 14 Using the Colour Swatch
Lecture 15 Line Tool
Lecture 16 Pen Tool
Lecture 17 Adding Text
Lecture 18 Object Alignment
Lecture 19 Creating Artboards
Lecture 20 Recap
Section 3: Spearmint: Prototyping a Mobile Journal Application
Lecture 21 Creating a New Project and Adding a Low Fi Splash Screen
Lecture 22 Lo-Fi Onboarding Screen
Lecture 23 Hi-Fi Splash Screen
Lecture 24 Hi-Fi Onboarding Screens
Lecture 25 Experimenting With Different Colour Schemes
Lecture 26 Lo-Fi Home Page
Lecture 27 Hi-Fi Home Page
Lecture 28 Lo-Fi Journal Detail Page
Lecture 29 Hi-Fi Journal Detail Page
Lecture 30 Lo-Fi Journal Deletion Dialog
Lecture 31 Hi-Fi Journal Deletion Dialog
Lecture 32 Adding a Back Button
Lecture 33 Lo-Fi Journal Input Page
Lecture 34 Hi-Fi Journal Input Page
Lecture 35 Lo-Fi Side Menu
Lecture 36 Hi-Fi Side Menu
Lecture 37 Lo-Fi Settings Page
Lecture 38 Hi-Fi Settings Page
Lecture 39 Changing the Colour Scheme
Lecture 40 Recap
Section 4: Prototyping and Interactivity
Lecture 41 Artboard Interactivity
Lecture 42 Adding Interaction to Individual Elements
Lecture 43 Completing Interactivity
Lecture 44 Viewing our Interactive Prototype
Lecture 45 Adding Scrolling Functionality
Lecture 46 Generating a Sharing Link
Lecture 47 Running on a Mobile Device
Lecture 48 Saving Images and Artboards
Lecture 49 End of Course
Anyone that wants to create interactive application prototypes
Course Information:
Udemy | English | 1h 40m | 398.19 MB
Created by: Paul Halliday (BSc Hons)
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