Python Scripting for Blender Introduction
What you’ll learn
Overview of all tools and utilities Blender has to offer
Using the console and tooltips efficiently
Close look at how to structure and group your code
Converting and Applying Best Practices in Programming / Scripting
Data Structures in Python ( List, Dictionary, Float, String, Int )
Generating Objects through Code
Generating and Modifying Curves through Code
Creating and Assigning Materials through Code
Controlled Randomization
Working with existing modules to generate interesting geometry
Reading and Visualizing Data from .csv and .txt files in Blender using Python
Requirements
You do not need any experience in Blender nor Python. Everything is explained in depth and from scratch
Description
This course will teach you Python from the ground up.No previous knowledge on Blender nor Python is required to follow along.We will start slow, by discussing all utilities and tools that Blender has to offer. This way, you know exactly what is available and how to use it.Using these features we will build a proficient workflow that allows us to work very efficiently.From the beginning we start coding. This course is very applied, so be prepared to write some code!But do not be afraid. We tackle every step and problem together.During this course we will create 5 scripts from scratch, covering multiple topics including:Overview of all tools and utilities Blender has to offerUsing the console and tooltips efficientlyClose look at how to structure and group your codeConverting and Applying Best Practices in Programming / ScriptingData Structures in Python ( List, Dictionary, Float, String, Int )Generating Objects through CodeGenerating and Modifying Curves through CodeCreating and Assigning Materials through CodeControlled RandomizationWorking with existing modules to generate interesting geometryReading and Visualizing Data from .csv and .txt files in Blender using PythonMany Many MoreIf at any point you are completely lost, don’t be afraid to reach out to me. I will be very pleased to help you get through whatever issue you encounter. You are not alone in this process.Let’s start together.
Overview
Section 1: Introduction
Lecture 1 Introduction
Section 2: Interface Overview
Lecture 2 Introduction
Lecture 3 Scripting Workspace
Lecture 4 Scripting Panels: Info
Lecture 5 Scripting Panels: Integrated Console
Lecture 6 Scripting Panels: Text Editor
Lecture 7 System Console
Section 3: Object Creation and Randomization
Lecture 8 Creating Objects with Code
Lecture 9 Cleaning up a scene using Code
Lecture 10 Ideas to build on top of this project
Section 4: Controlled Randomization
Lecture 11 Introduction
Lecture 12 Creating a fence
Section 5: Creating a sine wave
Lecture 13 Introduction
Lecture 14 Creating a sine wave
Section 6: Read and Visualize Real Data
Lecture 15 Introduction
Lecture 16 Reading the data ( .csv )
Lecture 17 Reading the data ( .txt )
Lecture 18 Creating the bar chart
Lecture 19 Adding labels
Lecture 20 Adding ticks
Lecture 21 Labeling the ticks
Section 7: Material Creation and Randomization
Lecture 22 Creating and Randomizing Materials
Lecture 23 Controlled Randomization
3D Artists who want to automate and optimize their workflow,Programmers who want to learn Python and Blender,People who are intrigued by the possibilities of combining code with art
Course Information:
Udemy | English | 2h 39m | 1.39 GB
Created by: Simon Van Den Hende
You Can See More Courses in the Developer >> Greetings from CourseDown.com