Python Scripting for Blender Introduction

An Applied Python Course Covering all Fundamentals of Scripting in Blender
Python Scripting for Blender Introduction
File Size :
1.39 GB
Total length :
2h 39m

Category

Instructor

Simon Van Den Hende

Language

Last update

9/2020

Ratings

4.1/5

Python Scripting for Blender Introduction

What you’ll learn

Overview of all tools and utilities Blender has to offer
Using the console and tooltips efficiently
Close look at how to structure and group your code
Converting and Applying Best Practices in Programming / Scripting
Data Structures in Python ( List, Dictionary, Float, String, Int )
Generating Objects through Code
Generating and Modifying Curves through Code
Creating and Assigning Materials through Code
Controlled Randomization
Working with existing modules to generate interesting geometry
Reading and Visualizing Data from .csv and .txt files in Blender using Python

Python Scripting for Blender Introduction

Requirements

You do not need any experience in Blender nor Python. Everything is explained in depth and from scratch

Description

This course will teach you Python from the ground up.No previous knowledge on Blender nor Python is required to follow along.We will start slow, by discussing all utilities and tools that Blender has to offer. This way, you know exactly what is available and how to use it.Using these features we will build a proficient workflow that allows us to work very efficiently.From the beginning we start coding. This course is very applied, so be prepared to write some code!But do not be afraid. We tackle every step and problem together.During this course we will create 5 scripts from scratch, covering multiple topics including:Overview of all tools and utilities Blender has to offerUsing the console and tooltips efficientlyClose look at how to structure and group your codeConverting and Applying Best Practices in Programming / ScriptingData Structures in Python ( List, Dictionary, Float, String, Int )Generating Objects through CodeGenerating and Modifying Curves through CodeCreating and Assigning Materials through CodeControlled RandomizationWorking with existing modules to generate interesting geometryReading and Visualizing Data from .csv and .txt files in Blender using PythonMany Many MoreIf at any point you are completely lost, don’t be afraid to reach out to me. I will be very pleased to help you get through whatever issue you encounter. You are not alone in this process.Let’s start together.

Overview

Section 1: Introduction

Lecture 1 Introduction

Section 2: Interface Overview

Lecture 2 Introduction

Lecture 3 Scripting Workspace

Lecture 4 Scripting Panels: Info

Lecture 5 Scripting Panels: Integrated Console

Lecture 6 Scripting Panels: Text Editor

Lecture 7 System Console

Section 3: Object Creation and Randomization

Lecture 8 Creating Objects with Code

Lecture 9 Cleaning up a scene using Code

Lecture 10 Ideas to build on top of this project

Section 4: Controlled Randomization

Lecture 11 Introduction

Lecture 12 Creating a fence

Section 5: Creating a sine wave

Lecture 13 Introduction

Lecture 14 Creating a sine wave

Section 6: Read and Visualize Real Data

Lecture 15 Introduction

Lecture 16 Reading the data ( .csv )

Lecture 17 Reading the data ( .txt )

Lecture 18 Creating the bar chart

Lecture 19 Adding labels

Lecture 20 Adding ticks

Lecture 21 Labeling the ticks

Section 7: Material Creation and Randomization

Lecture 22 Creating and Randomizing Materials

Lecture 23 Controlled Randomization

3D Artists who want to automate and optimize their workflow,Programmers who want to learn Python and Blender,People who are intrigued by the possibilities of combining code with art

Course Information:

Udemy | English | 2h 39m | 1.39 GB
Created by: Simon Van Den Hende

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