SwiftUI Animations iOS 16 Animate anything with SwiftUI
What you’ll learn
Students will be learn how to create stunning SwiftUI animations that they can incorporate into their apps right away
Requirements
Some working knowledge of the Swift language is helpful, but there are tutorial lectures that teach the parts you need to know
Description
Built for iOS 16! All downloadable projects are completely built for iOS 16 and Xcode 14!SwiftUI Animations – This is a fun to code course with many projects geared toward various skill levels. Each project is marked “Easy”, “Intermediate” or “Advanced”. Simply start coding the projects according to your skill level, and gradually move into the higher levels when ready.Create smooth and engaging animations with SwiftUI. This is a fun course with many projects for any skill level…ranging from easy, to Intermediate, to advanced, that explore and use various kinds of animation. All you need is a working knowledge of the Swift language, and you’ll be right at home here.Using Apple’s SwiftUI, you can create beautiful animations with much less code than ever before.Learn the many techniques and ways of translating your ideas for animation and motion, into animations in your apps. Animations are what really set apps apart from the crowd, because they are interactive, and make the app come alive..and, they never fall to make us smile too :)In this course we will be exploring the various ways we can use the power of SwiftUI to create and animate almost anything…SwiftUI is Apple’s new declarative framework, it’s fast, easy, and a-lot of fun to work with.This course will show you how to animate all kinds of objects and values…Things like:• Hue rotation, which are colors, we’ll animate Images.• Make Snow with the CAEmitter class• Shadows• Opacity• Frames• Coordinates• Degrees• Gradients, backgrounds• Paths, and more• In here we’ll animate objects around different axis, and create a marching ants effect that we’ll use as a fan belt to drive gears.• We’ll animate a weather graph with data, and we’ll combine animations together to create a more unique effect.• We’re going to use the Shape protocol and paths so we can make a custom wave shape, and then animate that shape along different control points.• We’ll use animatableData, a built in SwiftUI property that lets us animate data in all kinds of interesting ways.• We’re going to use timers with some animations, these will start the animation after a specified time, and stop them as well.• And we’ll add sound to make the project really interactive.• And we’re going to use SpiteKit View to create animations with physics, things like collision, gravity, and velocity.There are so many things that can be animated in SwiftUI…and when you add animation to your app, you make it come alive, and its much more engaging for the user.So theres lots of fun to build projects in this course, to help spark the creative genius in you…Let’s start creating.NOTE: This course assumes you have a working knowledge of the Swift Language
Overview
Section 1: Introduction
Lecture 1 Promotion Video
Section 2: Extra Resources to help you on your SwiftUI Journey
Lecture 2 SwiftUI Resources
Section 3: What is SwiftUI? – Declarative verse Imperative Programming
Lecture 3 Declarative verse Imperative Programming
Section 4: Stacks
Lecture 4 Stacks
Section 5: Text and Modifiers
Lecture 5 Text and Modifiers part 1
Lecture 6 Text and Modifiers part 2
Lecture 7 Text and Modifiers part 3
Section 6: TextField – State – and modifiers
Lecture 8 TextField – State – and modifiers
Section 7: Image and its modifiers
Lecture 9 Image and modifiers part 1
Lecture 10 Image and modifiers part 2
Section 8: Project 1 – Circle of Friends – Animating circles (Skill level – Easy)
Lecture 11 Introduction to project 1
Lecture 12 Animating Circles Lectures
Section 9: Project 2 – I think that’s a record – Record Player (Skill level – Easy)
Lecture 13 Introduction to project 2
Lecture 14 Part 1 – Add the Record box – Record – Arm
Lecture 15 Part 2 – Add the play button – Sound
Section 10: Project 3 – Hey You! – Hue rotation example 1 (Skill level – Easy)
Lecture 16 Introduction to project 3
Lecture 17 Hue rotation example 1
Section 11: Project 4 – Breathing Flower (Skill level – Intermediate)
Lecture 18 Breathing Flower Intro
Lecture 19 Part 1 – Add the flowers and breath
Lecture 20 Part 2 – Adding the snow
Section 12: Project 5 – Patriotic Bird – Flying Eagle (Skill level – Easy)
Lecture 21 Introduction to project 5
Lecture 22 Flying Eagle
Section 13: Project 6 – Dodgeball Anyone? – SpriteKit Fountain (Skill level – Easy)
Lecture 23 Project 6 Introduction
Lecture 24 SpriteKit Fountain
Section 14: Project 7 – Hue are so colorful – Hue Rotation ex 2 (Skill level Intermediate)
Lecture 25 Project 7 Introduction
Lecture 26 Hue Rotation example 2
Section 15: Project 8 – Grounds for dismissal – Animate Transition (Skill level – Advanced)
Lecture 27 Project 8 Introduction
Lecture 28 Part 1 – Build the Settings View
Lecture 29 Part 2 – Create the Present and Dismiss transformation functionality
Lecture 30 Part 3 – Presenting and dismissing the transition
Section 16: Project 9 – Parallax this! – Parallax Effect (Skill level – Easy)
Lecture 31 Project 9 Introduction
Lecture 32 Parallax Effect
Section 17: Project 10 – Need a Lift? – Elevator (Skill level – Intermediate)
Lecture 33 Project 10 Introduction
Lecture 34 Part 1 – Creating the Data Model
Lecture 35 Part 2 – Adding the elevator and people
Lecture 36 Part 3 – Putting the UI together
Section 18: Project 11 – Get into the Swing of it (Skill level – Easy)
Lecture 37 Project 11 Introduction
Lecture 38 Swinging Animation
Section 19: Project 12 – Starry Starry Night – Twinkling Stars (Skill level – Advanced)
Lecture 39 Project 12 Introduction
Lecture 40 Part 1 – Setting up – Fill out the path function
Lecture 41 Part 2 – Creating the stars
Section 20: Project 13 – A fair weather friend – Weather UI (Skill level – Intermediate)
Lecture 42 Project 13 Introduction
Lecture 43 Part 1 – Setting up – Add the data model – Picker
Lecture 44 Part 2 – Add the graph – Text animations
Lecture 45 Part 3 – Animating
Lecture 46 Part 4 – Adding Swift packages
Section 21: Project 14 – Gear up – X, Y, and Z Axis Rotation (Skill level – Intermediate)
Lecture 47 Introduction to the Project
Lecture 48 Part 1 – Create the Gears
Lecture 49 Part 2 – Create the Belts
Lecture 50 Part 3 – Create the Gear shaft
Lecture 51 Part 4 – Create the Fan View
Lecture 52 Part 5 – Putting it all together in the ContentView
Section 22: Project 15 – Make Some Waves (Skill level – Advanced)
Lecture 53 Project 15 Introduction
Lecture 54 Part 1 – Creating and animating the waves
Lecture 55 Part 2 – Adding the buoy and sound effects
Section 23: Project 16 – A Stroke of Insight – Animating Strokes (Skill level – Advanced)
Lecture 56 Project 16 – Introduction
Lecture 57 Create the heart shapes – Animate the strokes
Section 24: Project 17 – Be Fruitful and Multiply – Expand a View (Skill level Intermediate)
Lecture 58 Project 17 Introduction
Lecture 59 Add View
Section 25: Project 18 – Lighten Up – Light Switch (Skill level – Intermediate)
Lecture 60 Intro to project 18
Lecture 61 Light Switch
Section 26: Project 19 – Lets Connect – WiFi Loading Animation (Skill level – Advanced)
Lecture 62 Project 19 Intro
Lecture 63 Part 1 – Create the emitter and arcs
Lecture 64 Part 2 – Putting it all together in ContentView
Section 27: Project 20 – Never judge a book by its movie – Book Loader(Skill level-Advanced)
Lecture 65 Intro to project 20
Lecture 66 Part 1 – Create the spine – Create the pages
Lecture 67 Part 2 – Putting the book together
Section 28: Other animation resources and tutorials to explore by the talented Shubham Singh
Lecture 68 SwiftUI Animations and other resources from Shubham Singh
Beginner iOS / macOS / watchOS / tvOS developers through intermediate and advanced
Course Information:
Udemy | English | 9h 39m | 5.01 GB
Created by: Stephen DeStefano
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