TDD in C From A to Z

Grow software by TDD with SpecFlow + TestStack White. Learn test-driven development and improve unit testing skills!
TDD in C From A to Z
File Size :
3.46 GB
Total length :
9h 36m

Category

Instructor

Engineer Spock

Language

Last update

Last updated 7/2020

Ratings

4.5/5

TDD in C From A to Z

What you’ll learn

Practice TDD in your daily job
Practice katas to improve TDD and understanding of the programming fundamentals
Write acceptance tests with SpecFlow in Gherkin
Develop software in a “true” agile, iterative process
Apply best practices of unit testing and TDD

TDD in C From A to Z

Requirements

You should already be familiar with the basics of C#
You should already be familiar with the basics of unit testing
You should already be familiar with the basics of dependency injection

Description

Today unit testing is the absolutely required skill which is required from any professional developer. Companies expect from developers to know how to write unit tests including all the most important topics such as mocking and test driven development (TDD in short).This course is all about practicing TDD using C# programming language and NUnit as a unit testing framework. Along the way, we will learn the concepts related to unit testing. This course does not cover all the features of NUnit. This course is way more interesting.Learning unit testing and TDD puts a powerful and very useful tool at your fingertips. Being familiar with unit testing and TDD you can write reliable and maintainable applications. It is very hard to lead a project which is not covered by unit tests.Content and Overview   This course is primarily aimed at developers who’re already familiar with the basics of unit testing and dependency injection. Some experience in C# programming is required. The course provides solid theoretical base reinforced by tons of practical material.We start with basics of test-driven development. Why we need TDD? What is TDD? When TDD fails, three laws of TDD, different types of tests, tooling and other fundamental topics. This section is mostly theoretical.   Theory is dead without practice, so starting from the second section, you’ll see tons of programming sessions where I’ll demonstrate how to implement generating of Fibonacci numbers, FizzBuzz, parsing of roman numerals, updateable spin synchronization primitives, tic-tac-toe or crosses and noughts game and game in sticks. You’ll also learn:   How a regular agile development process looks like   That you need to learn shortcuts to practice TDD more smoothly   Three Main TDD techniques: faking, triangulation and obvious implementation   Which tests to write first   How to start writing a test in a TDD manner   Stack kata   Immutable stack kata   And list kata   What is acceptance testing   About the SpecFlow acceptance testing framework   How to write acceptance tests with SpecFlow in Gherkin language   What are UI tests   What tools for writing UI Tests exist   How to access UI through the TestStack.White framework   Have you heard about katas? No, I’m talking about programming. In the third section, you’ll learn what is a code kata and I’ll demonstrate three code katas:   Growing an application by writing tests first, we’re not only writing unit tests first. So, in the next section, you’ll learn what is acceptance testing and integration testing. You’ll learn:   You’ll need to see how to apply all the material learned by this moment. Practice helps very much with understanding especially when we uncover highly practical topics such as TDD. That’s why I decided to show you how all the things work in practice altogether. So, in the next section, you’ll see a real enterprise approach for working on a software project in action.   I’ll build a bridge to UI through TestStack.White applying the Page Object design pattern   I’ll write acceptance tests using the bridge built for accessing UI   I’ll implement ViewModels and all the corresponding business-logic   What is TDD in the end? Is it possible to live without it?   The relationships between TDD and Agile development process   Should we design architecture upfront or not?   Do unit tests guarantee the success?   Quality of tests, some criterions   How to express data for writing unit tests   Shouldly for writing more readable assertions   Singletons, Static classes and testability, Builder design pattern    And some other important topics The last two sections are rather philosophical. We will discuss:   What is TDD in the end? Is it possible to live without it?   The relationships between TDD and Agile development process   Should we design architecture upfront or not?   Do unit tests guarantee the success?   Quality of tests, some criterions   How to express data for writing unit tests   Shouldly for writing more readable assertions   Singletons, Static classes and testability, Builder design pattern    and some other important topicsHere is my Teaching Approach -No fluff, no ranting, no beating the air. I respect your time. The course material is succinct, yet comprehensive. All important concepts are covered. Particularly important topics are covered in-depth.Take this course, and you will be satisfied.

Overview

Section 1: Introduction to Test-Driven Development (TDD)

Lecture 1 Download Source Code

Lecture 2 Join .NET Community of Students

Lecture 3 Outline

Lecture 4 Why we Need TDD?

Lecture 5 What is TDD?

Lecture 6 Red / Green / Refactor

Lecture 7 Three Laws of TDD

Lecture 8 Changing Requirements and the Safety Net

Lecture 9 F.I.R.S.T.

Lecture 10 Code Coverage

Lecture 11 Different Types of Tests and TDD

Lecture 12 Testing Frameworks and Tools

Lecture 13 When TDD Fails?

Lecture 14 Conclusion

Section 2: TDD in Action

Lecture 15 Outline

Lecture 16 Regular Agile Process in 200 Words

Lecture 17 VS and R# Shortcuts

Lecture 18 Refactoring Commands Built-In VS 2017

Lecture 19 Fibonacci Numbers

Lecture 20 Three Main TDD Techniques

Lecture 21 Grabbing the Gold

Lecture 22 FizzBuzz

Lecture 23 Reading Roman Numerals

Lecture 24 Updateable Spin

Lecture 25 Continuous Testing

Lecture 26 Tic-Tac-Toe (Crosses and Noughts)

Lecture 27 Assert First

Lecture 28 Demo – Sticks

Lecture 29 Conclusion

Section 3: Katas and TDD

Lecture 30 Outline

Lecture 31 Stack Kata

Lecture 32 Immutable Stack Kata

Lecture 33 LinkedList Kata

Lecture 34 Conclusion

Section 4: Writing Test Doubles (Mocks)

Lecture 35 Outline

Lecture 36 Problem Demo

Lecture 37 Refactoring to Make Code Testable

Lecture 38 Test Doubles

Lecture 39 Writing Tests with Hand-Rolled Mocks

Lecture 40 Problems with Hand-Rolled Mocks

Lecture 41 Mocking Frameworks

Lecture 42 Writing Tests with a Mocking Framework

Lecture 43 NSubstitute. Key Features

Lecture 44 Classic School vs London School

Lecture 45 Conclusion

Section 5: Acceptance and Integration Tests (UI-Tests)

Lecture 46 Outline

Lecture 47 What is an Acceptance Test?

Lecture 48 Overview of SpecFlow

Lecture 49 Gherkin. Features and Scenarios

Lecture 50 Basics of SpecFlow

Lecture 51 Integration and UI-Testing

Lecture 52 UI-Automation Testing Framework

Lecture 53 TestStack.White Overview

Lecture 54 Conclusion

Section 6: Implementing a WPF App by TDD

Lecture 55 Outline

Lecture 56 Application Overview

Lecture 57 Writing Acceptance Tests

Lecture 58 Building a Bridge to User Interface Applying the Page Object Design Pattern

Lecture 59 Implementing Acceptance Tests

Lecture 60 Implementing ViewModels using TDD. Part 1.

Lecture 61 Implementing ViewModels using TDD. Part 2.

Lecture 62 Conclusion

Section 7: Thoughts on TDD

Lecture 63 Outline

Lecture 64 What is TDD in the End? Life without TDD

Lecture 65 Agile and TDD

Lecture 66 TDD and Design Upfront

Lecture 67 Do Unit Tests Guarantee the Success?

Lecture 68 Having no Tests is Better than Having Bad Tests

Lecture 69 Architecture and Design

Lecture 70 Conclusion

Section 8: Best Practices

Lecture 71 Outline

Lecture 72 Ending the TDD Day

Lecture 73 Pair Programming and Ping-Pong Programming

Lecture 74 Quality of Tests

Lecture 75 Test Data

Lecture 76 Shouldly

Lecture 77 Prefer Positive if-Statements

Lecture 78 Testing Trivial Code

Lecture 79 Test Single Concern

Lecture 80 Singletons and Static Classes

Lecture 81 Builder Design Pattern. Immutability and Testability

Lecture 82 Conclusion

Lecture 83 BONUS Lecture

Any developer who wants to improve professional programming skills

Course Information:

Udemy | English | 9h 36m | 3.46 GB
Created by: Engineer Spock

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