TDD in C From A to Z
What you’ll learn
Practice TDD in your daily job
Practice katas to improve TDD and understanding of the programming fundamentals
Write acceptance tests with SpecFlow in Gherkin
Develop software in a “true” agile, iterative process
Apply best practices of unit testing and TDD
Requirements
You should already be familiar with the basics of C#
You should already be familiar with the basics of unit testing
You should already be familiar with the basics of dependency injection
Description
Today unit testing is the absolutely required skill which is required from any professional developer. Companies expect from developers to know how to write unit tests including all the most important topics such as mocking and test driven development (TDD in short).This course is all about practicing TDD using C# programming language and NUnit as a unit testing framework. Along the way, we will learn the concepts related to unit testing. This course does not cover all the features of NUnit. This course is way more interesting.Learning unit testing and TDD puts a powerful and very useful tool at your fingertips. Being familiar with unit testing and TDD you can write reliable and maintainable applications. It is very hard to lead a project which is not covered by unit tests.Content and Overview This course is primarily aimed at developers who’re already familiar with the basics of unit testing and dependency injection. Some experience in C# programming is required. The course provides solid theoretical base reinforced by tons of practical material.We start with basics of test-driven development. Why we need TDD? What is TDD? When TDD fails, three laws of TDD, different types of tests, tooling and other fundamental topics. This section is mostly theoretical. Theory is dead without practice, so starting from the second section, you’ll see tons of programming sessions where I’ll demonstrate how to implement generating of Fibonacci numbers, FizzBuzz, parsing of roman numerals, updateable spin synchronization primitives, tic-tac-toe or crosses and noughts game and game in sticks. You’ll also learn: How a regular agile development process looks like That you need to learn shortcuts to practice TDD more smoothly Three Main TDD techniques: faking, triangulation and obvious implementation Which tests to write first How to start writing a test in a TDD manner Stack kata Immutable stack kata And list kata What is acceptance testing About the SpecFlow acceptance testing framework How to write acceptance tests with SpecFlow in Gherkin language What are UI tests What tools for writing UI Tests exist How to access UI through the TestStack.White framework Have you heard about katas? No, I’m talking about programming. In the third section, you’ll learn what is a code kata and I’ll demonstrate three code katas: Growing an application by writing tests first, we’re not only writing unit tests first. So, in the next section, you’ll learn what is acceptance testing and integration testing. You’ll learn: You’ll need to see how to apply all the material learned by this moment. Practice helps very much with understanding especially when we uncover highly practical topics such as TDD. That’s why I decided to show you how all the things work in practice altogether. So, in the next section, you’ll see a real enterprise approach for working on a software project in action. I’ll build a bridge to UI through TestStack.White applying the Page Object design pattern I’ll write acceptance tests using the bridge built for accessing UI I’ll implement ViewModels and all the corresponding business-logic What is TDD in the end? Is it possible to live without it? The relationships between TDD and Agile development process Should we design architecture upfront or not? Do unit tests guarantee the success? Quality of tests, some criterions How to express data for writing unit tests Shouldly for writing more readable assertions Singletons, Static classes and testability, Builder design pattern And some other important topics The last two sections are rather philosophical. We will discuss: What is TDD in the end? Is it possible to live without it? The relationships between TDD and Agile development process Should we design architecture upfront or not? Do unit tests guarantee the success? Quality of tests, some criterions How to express data for writing unit tests Shouldly for writing more readable assertions Singletons, Static classes and testability, Builder design pattern and some other important topicsHere is my Teaching Approach -No fluff, no ranting, no beating the air. I respect your time. The course material is succinct, yet comprehensive. All important concepts are covered. Particularly important topics are covered in-depth.Take this course, and you will be satisfied.
Overview
Section 1: Introduction to Test-Driven Development (TDD)
Lecture 1 Download Source Code
Lecture 2 Join .NET Community of Students
Lecture 3 Outline
Lecture 4 Why we Need TDD?
Lecture 5 What is TDD?
Lecture 6 Red / Green / Refactor
Lecture 7 Three Laws of TDD
Lecture 8 Changing Requirements and the Safety Net
Lecture 9 F.I.R.S.T.
Lecture 10 Code Coverage
Lecture 11 Different Types of Tests and TDD
Lecture 12 Testing Frameworks and Tools
Lecture 13 When TDD Fails?
Lecture 14 Conclusion
Section 2: TDD in Action
Lecture 15 Outline
Lecture 16 Regular Agile Process in 200 Words
Lecture 17 VS and R# Shortcuts
Lecture 18 Refactoring Commands Built-In VS 2017
Lecture 19 Fibonacci Numbers
Lecture 20 Three Main TDD Techniques
Lecture 21 Grabbing the Gold
Lecture 22 FizzBuzz
Lecture 23 Reading Roman Numerals
Lecture 24 Updateable Spin
Lecture 25 Continuous Testing
Lecture 26 Tic-Tac-Toe (Crosses and Noughts)
Lecture 27 Assert First
Lecture 28 Demo – Sticks
Lecture 29 Conclusion
Section 3: Katas and TDD
Lecture 30 Outline
Lecture 31 Stack Kata
Lecture 32 Immutable Stack Kata
Lecture 33 LinkedList Kata
Lecture 34 Conclusion
Section 4: Writing Test Doubles (Mocks)
Lecture 35 Outline
Lecture 36 Problem Demo
Lecture 37 Refactoring to Make Code Testable
Lecture 38 Test Doubles
Lecture 39 Writing Tests with Hand-Rolled Mocks
Lecture 40 Problems with Hand-Rolled Mocks
Lecture 41 Mocking Frameworks
Lecture 42 Writing Tests with a Mocking Framework
Lecture 43 NSubstitute. Key Features
Lecture 44 Classic School vs London School
Lecture 45 Conclusion
Section 5: Acceptance and Integration Tests (UI-Tests)
Lecture 46 Outline
Lecture 47 What is an Acceptance Test?
Lecture 48 Overview of SpecFlow
Lecture 49 Gherkin. Features and Scenarios
Lecture 50 Basics of SpecFlow
Lecture 51 Integration and UI-Testing
Lecture 52 UI-Automation Testing Framework
Lecture 53 TestStack.White Overview
Lecture 54 Conclusion
Section 6: Implementing a WPF App by TDD
Lecture 55 Outline
Lecture 56 Application Overview
Lecture 57 Writing Acceptance Tests
Lecture 58 Building a Bridge to User Interface Applying the Page Object Design Pattern
Lecture 59 Implementing Acceptance Tests
Lecture 60 Implementing ViewModels using TDD. Part 1.
Lecture 61 Implementing ViewModels using TDD. Part 2.
Lecture 62 Conclusion
Section 7: Thoughts on TDD
Lecture 63 Outline
Lecture 64 What is TDD in the End? Life without TDD
Lecture 65 Agile and TDD
Lecture 66 TDD and Design Upfront
Lecture 67 Do Unit Tests Guarantee the Success?
Lecture 68 Having no Tests is Better than Having Bad Tests
Lecture 69 Architecture and Design
Lecture 70 Conclusion
Section 8: Best Practices
Lecture 71 Outline
Lecture 72 Ending the TDD Day
Lecture 73 Pair Programming and Ping-Pong Programming
Lecture 74 Quality of Tests
Lecture 75 Test Data
Lecture 76 Shouldly
Lecture 77 Prefer Positive if-Statements
Lecture 78 Testing Trivial Code
Lecture 79 Test Single Concern
Lecture 80 Singletons and Static Classes
Lecture 81 Builder Design Pattern. Immutability and Testability
Lecture 82 Conclusion
Lecture 83 BONUS Lecture
Any developer who wants to improve professional programming skills
Course Information:
Udemy | English | 9h 36m | 3.46 GB
Created by: Engineer Spock
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