The Reality course for Designing VR Learning Experiences

Ready reckoner for instructional designers & learning strategists to identify, design & execute VR learning experiences.
The Reality course for Designing VR Learning Experiences
File Size :
635.04 MB
Total length :
1h 15m



Aparna Gupta


Last update




The Reality course for Designing VR Learning Experiences

What you’ll learn

Why and where VR works for learning?
Where does it fit in an organization’s learning strategy?
What are the key considerations for identifying VR learning use cases?
How to effectively design a VR learning experience?
What is the recommended process for a VR learning development project?
What is the current VR technology landscape and which options best serve VR learning delivery needs?
How to approach VR learning development and what are some of the key deployment and implementation aspects?

The Reality course for Designing VR Learning Experiences


Intermediate L&D or Instructional Design experience / knowledge.
Recommended completion of the course, ‘Designing an L&D Strategy to power Digital Transformations’ (especially for learning strategists).


For Virtual Reality (VR) to be effective in a learning context, the design of the learner experience needs to take centerstage. This course helps you to dive beneath the powerful VR technology hype to define its learning impact and relevance, application scenarios, learner experience design framework, and all other supporting information you would need to successfully identify, design, and execute VR learning projects. Participants will walk away with a starter kit of downloadable job aids and resources, which will equip them to begin shaping VR learning projects within their individual contexts.Note: This course continues the learning from my first course: ‘Designing an L&D Strategy to power Digital Transformations.’ Virtual Reality is a key learning tech strategy that enables the 10 or formal learning component of the 70-20-10 learning strategy we discuss in that course. Given its immersive and experiential learning format, Virtual Reality is a powerful learning tech strategy for difficult and high-risk skill development in a digital context. Experiential Skill Labs using VR deliver both learning effectiveness and quick results.To learn more about the 70-20-10 learning tech strategy and its significance in a digital transformation context, check out the course: ‘Designing an L&D Strategy to power Digital Transformations.PS: The Reality course for Designing VR Learning Experiences is rated 8.7/10 (top 20%) on Coursemarks, the Trustpilot of Online courses!


Section 1: Introduction

Lecture 1 Why this Course?

Lecture 2 Course Introduction

Lecture 3 The VR Training World – Highlights so far

Section 2: Why & Where VR Works for Learning

Lecture 4 The Experiential Learning Cycle & VR

Lecture 5 How VR Solves Learning Challenges

Lecture 6 Where It Fits – Key Considerations for Selecting VR

Section 3: Designing a Learning Experience in VR

Lecture 7 Design Implications for VR

Lecture 8 The Process for VR Learning Development

Lecture 9 Intro to VR Learning Design – The Role of Instructional Designers

Lecture 10 Design Structure for a VR Learning Experience

Lecture 11 VR Storyboarding – Key Aspects

Section 4: The Technology Landscape for VR Learning Delivery

Lecture 12 VR Delivery Technology – An Overview

Lecture 13 Which option is best for VR Learning Delivery

Section 5: The VR Development Landscape

Lecture 14 VR Learning Development – A Snapshot

Lecture 15 The Promise of WebVR

Section 6: Summary & Next Steps

Lecture 16 Quick Recap

Lecture 17 Putting Into Action

Lecture 18 Bonus Lecture

Instructional Designers,Learning Strategists,Learning Tech /Ed Tech Enthusiasts

Course Information:

Udemy | English | 1h 15m | 635.04 MB
Created by: Aparna Gupta

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