TicTacToe Clone The Complete SFML C Game Course
What you’ll learn
Use C++ To Make A Game
Create A Cross Platform Game
Create A Multi Device Game
Use The SFML framework To Make A Game
Understand Game Logic
Understand How To Create An Adaptable Game Template
Create An Extendable Game Engine
Understand Tic-Tac-Toe Game Mechanics
Requirements
C++ Programming
SFML (optional)
Coding
Game Design (optional)
Tic-Tac-Toe Game Logic (optional)
Description
Learn how to make cross platform games using Tic-Tac-Toe as an example. A step by step process is used to show everything from project setup to essential game design techniques.Gain a good understanding of the following concepts:
C++ Game ProgrammingVideo Game LogicSFML Game ProgrammingGame MechanicsSFML is one of the easiest game frameworks in the world and will provide you with a solid foundation for your game development journey. The gaming industry is bigger than Hollywood and is constantly growing, start your journey now.You will be provided with the full source code to aid in development during and after this course. The source code and artwork is free to use in as many projects as you wish.Over 205,000 students have enrolled on my courses and all of them are extremely satisfied. You will also be satisfied with this course. If you do not like the course, remember that within 30 days you can request a full refund. I guarantee you satisfaction.If you have any questions regarding the topics covered in this course, please feel free to ask. I’m always happy to help those who want to learn.To summarise this is what you get:• Lifetime access to HD quality videos. No monthly subscription. Learn at your own pace, whenever you want.• All videos are downloadable. Learn wherever you want, even without an internet connection!• Downloadable starter code and final code for each section.• Free helpful support in the course Q&A when you have questions or get stuck.• Multiple coding challenges to practice your new skills (solutions included).Sounds great? Then start this adventure today by clicking the “Take this course” button, and join me in the only course that you will need!
Overview
Lecture 1 Introduction
Section 1: Project Setup
Lecture 2 Project Setup On Windows
Lecture 3 Project Setup On Mac
Section 2: Game Engine Setup
Lecture 4 State Machine
Lecture 5 Asset Manager
Lecture 6 Input Manager
Lecture 7 Game Loop
Section 3: State/Screen Creation
Lecture 8 Splash State/Screen
Lecture 9 Main Menu State/Screen
Lecture 10 Game State/Screen
Lecture 11 Pause State/Screen
Lecture 12 Game Over State/Screen
Section 4: Game Logic
Lecture 13 Grid Part 1 – Initialisation
Lecture 14 Grid Part 2 – Placing A Piece
Lecture 15 Grid Part 3 – Check For Win Condition
Lecture 16 AI
Lecture 17 Show Game Over Screen
Section 5: Extras & Going Forward
Lecture 18 What To Do Next?
Section 6: Bonus Lecture: Discounted Courses
Lecture 19 Bonus Lecture: Discounted Courses
Suited for C++ Developers,Suited for Budding Game Developers,Fan of Tic-Tac-Toe,Love Video Games & Relish The Prospect Of Making A Game
Course Information:
Udemy | English | 3h 42m | 674.98 MB
Created by: Frahaan Hussain
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