Maya 2020 Essential Training

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    Maya 2020 Essential Training

    Maya 2020 Essential Training

    Learn to create high-quality 3D models and animations in Maya 2020.

    This course covers the core Maya skills—modeling, texturing, rendering, and animation

    —in a real-world project-based workflow that translates equally well to film, motion graphics, and game design.

    Learn basics such as selecting and manipulating objects, organizing scenes, and customizing the interface.

    Next, review polygonal modeling, creating and refining meshes, sculpting, and NURBS modeling.

    Next it’s time to create and apply materials to surfaces—adding color, texture, and reflectivity.

    Then integrate cameras, lighting, and depth-of-field effects using the Arnold for Maya renderer.

    Last but not least, instructor George Maestri shows how to add movement and life to your work with the Maya animation tools.

    Maya 2020 Essential Training

    Topics include:

    Navigating Maya
    Configuring viewports and preferences
    Selecting objects
    Manipulating objects
    Creating scene hierarchies
    Creating layers
    Grouping objects
    Creating polygonal objects
    Sculpting meshes
    Modeling polygonal meshes
    Smoothing surfaces
    Creating and modifying curves
    Creating and applying materials
    Rendering in Arnold
    Animating in Maya

    Course information :

    MP4 | Video: AVC, 1280×720 30 fps | Audio: AAC, 48 KHz, 2 Ch | Duration: 4h 46m
    Skill Level: Beginner | Genre: eLearning | Language: English + Subtitles | Size: 1.14 GB

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