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    ZBrush Modeling a Cartoon Character

    Explore sculpting, painting, and posing a 3D cartoon character using ZBrush.

    Author Ryan Kittleson demonstrates how to set up reference images, build a character from primitive shapes, fuse the shapes into a smooth surface, refine the anatomy and design, and color the model.

    Plus, learn how to render the character with a pose for presentation.

    ZBrush Modeling a Cartoon Character

    Topics include:

    Setting up reference images
    Creating the basic body shape
    Making the facial shapes
    Refining the anatomy
    Modeling cartoon props
    Adding eyes and teeth
    Merging the body parts
    Retopologizing the model for posing
    Texturing and posing the model

    Course information :

    MP4 | Video: AVC, 1280×720 30 fps | Audio: AAC, 48 KHz, 2 Ch | Duration: 2h 57m
    Skill Level: Intermediate | Genre: eLearning | Language: English + Subtitles | Size: 1.92 GB

    Course Link :

    https://www.udemy.com/course/autoitscripting/

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